Reach Stacker

Сhameleon 42 is very proud of its hard surface specialists. Our team can handle 3D modeling of any complexity, as you can see in this specific task. The client asked us to make this container-handling unit of reach stacker as realistic as possible. This job had rigid technical guidelines for the game-ready model:
- Polycount below 100k tris.
- PBR materials with Metallic/Roughness workflow
- Textures: 4K - Diffuse, Normal, Metalness, Roughness, AO